Three laps, three rivals, one finish line. Hold DRIFT in a bend and the car slides and turns tighter while the drift charges; let go and the charge goes into the boost bar. Hold BOOST and you're half again as fast while it lasts.
Every race is of a single category: the rivals drive the same car as you, so it's won by driving. Race one track of your choice, or all 12 in a row in a championship — from the easiest to the hardest.
What you'll do
🏎️
Four cars, four championships
The kart pulls away and turns like no other, the jeep drives on dirt almost as well as on asphalt, the Super GT is the king of drifting and the Formula 3 is the fastest on a straight. The car you choose is the championship's category.
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12 tracks
From the Neon Circuit to the Neon Hairpin, on grass, in the desert sand and at night: long straights, hairpins, chicanes and serpentines, with six songs that change from track to track.
⚡
Drift, boost and jump
Boost pads fill the bar at once, oil slicks spin you round and ramps throw you in the air — land lined up, or you lose speed. Off the asphalt the car gets bogged down, and at the end of the run-off there's a barrier.
🏆
Records on every track
Your place is worth points, and every 25 ms under the track's target time adds one more. The best time, score and place on every track and in every car are kept, and so is your best result in each championship.
🎮
Touch, keyboard or controller
Play with the on-screen buttons, a hardware keyboard or a game controller. Three difficulty levels set the rivals' pace, and races stay close to the end.
☁️
Your records go with you
Records are saved on the device and in iCloud, and follow you to your other iPhones and iPads. Racing on two devices never loses what you did on either.
Details
- Platforms
- iPhone and iPad
- Requires
- iOS 27 / iPadOS 27 or later
- Languages
- English, Portuguese, Spanish and French
- Genre
- Racing · arcade
- Developer
- Marcos Gomes (MarquitosPT)
Pixel Racing for iPhone and iPad is the native edition of Pixel Racing, a game from Marquitos Arcade. Cars, tracks, music and sounds are all drawn and synthesized by the game itself.