Kingdom Lands icon

Kingdom Lands

Fields · Mines · Markets

Coming soon to the App Store

You receive a castle in the middle of a meadow, some coins and a little wood and stone. With that you found a kingdom: you build houses for the people, plow fields, open mines and workshops, and sell what's left to the three neighbouring towns.

Nobody wages war here — whoever prospers most wins. The game has no end: a list of objectives teaches everything step by step, and after it come ever-bigger prosperity milestones.

What you'll do

Fields, mines and workshops

Wheat, wood, stone, fish and gold turn into bread, cloth, wine, pastries and jewels — mills, bakeries, dairies, weavers, vineyards, a distillery and a jeweller, each chain feeding the next.

A living market

Prices rise and fall with the stock of the neighbouring towns. Selling a little at a time earns more, and every few days a fair makes one good much dearer.

A castle that grows

Each castle level widens the territory, enlarges the storehouse, brings more residents and unlocks a new tier of buildings. The last levels can't be bought: they ask for a real, happy kingdom.

Happy people pay more

Varied food, a tavern, a theatre, a school, a health centre and a post office make the people happier — and a famous kingdom fills its inn with paying visitors.

Peaceful rivals

Three towns run by the computer grow on their own, send caravans to each other and compete with you on the prosperity table. They don't attack and aren't attacked.

Your kingdom goes with you

The kingdom saves itself and is paused while you're away — it continues exactly where you left it, on any of your devices through iCloud.

Details

Platforms
iPhone and iPad
Requires
iOS 27 / iPadOS 27 or later
Languages
English, Portuguese, Spanish and French
Genre
Simulation · city building
Privacy
Data Not Collected
Developer
Marcos Gomes (MarquitosPT)

Kingdom Lands is the native iPhone and iPad edition of Terras do Reino, a game from Marquitos Arcade.